3D Artist / Illustrator / Food lover . Dog owner . Nerd.
I graduated from Full Sail University in 2013 where I completed the
Computer Animation Program and received my Bachelors of Science.
My senior focus was in character modeling, though I'm also drawn to
various aspects of game art creation; Concept, environment & prop
modeling, and texture painting.
Shortly after finishing school I was lucky enough to intern under the
talented folks at Insomniac Games in Durham, NC. There, I created
character props and environment assets for Ratchet and Clank : Into the Nexus.
I also gained experience optimizing hundreds of assets for mobile play.
Followed by my role as a Junior Artist at Boss Key Productions, I currently
reside in NYC.