Ana Kessel's Portfolio

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  • Demo Reel
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  • 3D
  • 2D
  • Demo Reel
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Below are screenshots of the Lawbreakers maps I got to work on while at Boss Key Productions. It goes without saying that game maps are a hugely collaborative effort among many moving parts. I was specifically responsible for many tasks within a small Environment art team across a wide range of disciplines including modeling, props and background assets, texturing, materials, optimization, and technical aspects like lightmaps and lods.  Credit goes to the amazing LB team! 
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Game I worked on while Interning at Insomniac Games! Click image for In-game screenshots
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​Demo Reel Breakdowns


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Zbrush Speed Sculpts 

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Self Portrait
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